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After playing for a while, I really liked a lot of stuff shown in the game. First, I quite liked the aesthetic of the game being tile-based and turn-based along with some pixel art/animations. What I really like was how dynamic the dungeon felt. Having different enemies, real-time traps, and dim rooms really helped with the immersion of the game, which is something I strive to do for myself.

The game looks and feels like a nice baseline for a 2d dungeon crawler, I see lots of potential in this one. The animations are also pretty nice too!

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Appreciate small things like being able to see player and enemy stats to quickly assess the battle difficulty as well as run success rates being visible

I think it's very charming, I like it for the most part. The fighting can be very monotonous, I got stuck fighting an Orc for like 10 minutes. I didn't get very far, but I am interested to see where you might go with this.